18
08
2007
August-18-2007
Posted by: SamuraiBarbi in TFC Changelogs, Team Fortress Classic, tags: changelogs, Ground Zero, TFC, TFC changelogs[Plugins and Mods]
- changed the game type for our server to: “cgc TFC”. Instead of seeing “Team Fortress Classic” as the game type, you see something different. (see this screenshot)
- added a plugin that allows players to unf eachother which makes hearts explode from the person who got unfed and transfers health from the unfer to the unfee. ( big thx to m2 for coding this suggestion and adding some of his own ingenious ideas to it ) ( fuck you drippys )
- made it so that infected players have a green flashing skull over their heads for the duration of their infection ( credit to m2! ) ( fuck you again dirppys )
- added gibslay which allows admins to slay players into exploding fully customizable gibs ( another big thx to m2 for coming up with such a kickass idea and coding it ). there is also a version of this called cannonslay which turns players into cannonballs, lol!
- removed players ghosts, deathbeams, and deathshots
- fixed lag issues by removing total career kills. this plugin may return depending on whether we figure out a lag free way of implementing it back into the servers.
- added spawn and death lights which are team colored.
- added a fix so that res files are obsolete
- added a plugin that randomizes the sky on mapstart
- added a fix so that menu bullshit doesn’t stay on a players screen if a map changes or they disconnect while a menu is being displayed ( m2 good lookin out )
- added a fix so that skies are automatically downloaded and missing skies will default to whatever sky we specify
- tweaked some settings for certain maps in regard to triple jumping ( great idea m2 )
- updated triple jumps and added a special effect to happen when players do their 2nd and 3rd jumps ( credit m2! )
- there’s probably more stuff to add but i don’t remember all of it cause there’s been a lot of major work done on the servers over the last 2 weeks.
[Maps]
- added ut_facing_worlds, a tfc version of the popular map facing_worlds for unreal tournament. ( big thx to smoke for making this wonderful map! definitely appreciate the custom maps you share with us.
[UT_Facing_Worlds]
- created and added a plugin that plays the song, Facing Worlds, originally in Unreal Tournament’s original Facing Worlds CTF map. Players can stop the music by typing /stopmusic, or play/restart the song by typing /playmusic.


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