01
02
2007
February-01-2007
Posted by: SamuraiBarbi in CSS Changelogs, Counter Strike Source, tags: changelogs, Counter Strike Source, CSS Changelogs, zombie, Zombie Apocalyptica[General (MOTD)]
- updated the motd to include the synopsis, map cycle, features, chat commands, rules, props, about us and servers. also added some backgrounds for each section of the motd.
[Plugins and Mods]
- added infection, now when ct players are killed by zombies they turn into a zombie
- added a custom weapons and equipment menu, easily accessible via chat triggers or at the beginning of the round
- menu – saying this will bring up the main menu for weapons and equipment
- weapon – displays the weapons buy menu
- equip – brings up the equipment buy menu
- pistol – displays the pistols/handguns buy menu
- shotgun – shows the buy menu for shotguns
- smg – will bring up the smg buy menu
- rifle – will show the buy menu for assault rifles
- sniper rifle – displays the buy menu for sniper rifles
- machine gun – shows the machine gun buy menu
- altered zombie speed and health so they are harder to kill and faster than ct players
- changed the normal walking speed players have when using all weapons. now players will walk the fastest speed possible for ct while carrying any weapon
- increased the max health of ct players
- added infinite ammo
- added grenade, flashbang and smoke grenade recovery. now when players throw any of those 3 weapons after a short amount of time they will receive another one
- altered grenades so zombies hurt by them will catch fire
- altered flash bangs, now they’re flame bangers and set any zombie on fire that is touched by the light when it goes off
- removed bomb targets and hostage rescue zones from all maps in the map cycle
- gave zombies night vision and zombie vision
- gave ct players more money when they start so they can afford all weapons and equips


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